lambda$openGUI$3(GUI, Class, Consumer, Viewer) | | 100% | | 100% | 0 | 5 | 0 | 21 | 0 | 1 |
guiToInventory(GUI) | | 100% | | 100% | 0 | 4 | 0 | 11 | 0 | 1 |
closeGUI(Viewer) | | 100% | | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
openGUI(GUI, Viewer, Class, Consumer) | | 100% | | 100% | 0 | 2 | 0 | 4 | 0 | 1 |
lambda$closeGUI$6(Refl, Player, Viewer, GUI) | | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
lambda$null$1(Refl, GUI, Viewer, GUI) | | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
lambda$null$2(Refl, GUI, GUIAction) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
openGUI(GUI, Viewer) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
openGUI(GUI, Viewer, Consumer) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
lambda$null$0(Viewer, GUI, GUI, BiGUIAction) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
lambda$null$5(Viewer, GUI, GUIAction) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
guiToInventoryType(GUIType) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
lambda$openGUI$4(Consumer, Viewer) | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |